The goal of the game? With each round, each player must try to get rid of the cards with the highest points until he thinks that he has the cards with the lowest points, and then he says “Screw.” Then he waits until the rest of the players complete their turns, then everyone reveals his cards and who has the lowest score. He was the winner..!The cards are divided into two parts: 1- Regular cards numbered from 1-6, and this number expresses their value. For example, card number 5 is worth 5 points, and so on. There are 4 cards for each number. 2- Commands cards, divided into: - Cards numbered 7 & 8 enables you to see a card from your cards that you have not seen. - Cards with numbers 9 & 10 enable you to see a card from any other player’s cards. - Cards bearing the phrase “Take and Give” enable you to exchange a card from your cards with a card from any player’s cards without To see any of them. - Cards bearing the phrase “Dair’s Heel” enable you to see a card from all players’ cards, including yourself. - Cards bearing the phrase “Basra” enable you to get rid of a card from your cards.*Note:* So that you can benefit from The power of these cards must be drawn from the cards on the ground and not from among your four cards that you obtained at the beginning of the game. However, if they are among your cards that you obtained at the beginning of the game, try to get rid of them as quickly as possible because the value of each of them is 10 points!The best cards: - Cards bearing the number “1-” deduct a point from your total score. - Cards bearing the phrase “Screw Driver” have a value of zero.The worst cards: - Cards bearing the number “20+” add 20 points to your total score. - “Red Screw” cards, which add 25 points to your total score.The beginning of the game: - Each player starts with 4 random cards, and the rest of the cards are placed in the middle together. - Each player is allowed to see only two of his four cards; To know approximately the number of points he has. - One of the four players begins by drawing a card from the rest of the cards in the middle and sees it, depending on whether it is a regular card or a command card. If it is a regular card, he decides whether he will replace it with one of his cards or place it on the ground. If it is Command card, so he must carry out what is on it. - The rounds continue until one of the players decides to say “Screw,” and then everyone reveals their cards, and the one with the least number of points is the winner.